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Is gaming the answer to our housing crisis? One architect starts playing

If the 20th Century was the age of information, is the 21st Century rapidly becoming the age of gaming? How are games bigger than buildings and how might something so seemingly static as architecture be played as a game?

Do we need constraints in order to develop opportunities and can the modern city simply be seen as a regulated field whose rules await interpretation and manipulation? Like the game of yacht design in the America’s Cup, rules are there to be bent, not broken.

Anthony delves into whether we need to embrace a role-playing game to disrupt the housing crisis where, in the greatest of Kiwi traditions, we are all architects, builders and developers.

Bio

Dr Anthony Hoete is a Professor of Architecture and Director of the University’s research hub, Sites Pacific: Mōana Māori. He is a founding partner of WHAT_architecture in London which co-created a school from more than one million lego bricks. His UK-based property development company, Game of Architecture Limited, bought Britain’s most expensive shack in the trendy London suburb of Peckham, and reconfigured it as a block of houses, using the latest in CNC cross-laminated timber technologies.

8:00 PM @Revelry, 106 Ponsonby Road, Grey Lynn, AKL 1011

Also speaking at this location at 6:30pm is Kelly Burrowes.